AI Insights · Timothy · January 2024
Performance of Top 5 Geolocation Games in Finland Q4 2023
Discover the performance trends of the top 5 geolocation games in Finland during Q4 2023, including downloads, revenue, and active users.
The fourth quarter of 2023 saw notable trends in the performance of the top 5 geolocation games in Finland. Here's a closer look at the downloads, revenue, and weekly active users of these popular apps.
Pokémon GO From Niantic, Inc., experienced fluctuations in revenue, peaking at approximately $70K in the last week of September before declining to around $30K by the end of December. Downloads started at 2.1K and saw a decrease, hitting a low of 810 in late November, before rising slightly to 1.4K in the final week of December. Weekly active users began at 201.6K and steadily declined to 147.5K by the end of the quarter.
Monster Hunter Now Also from Niantic, Inc., saw a steady decrease in revenue from $1.8K in late September to about $0.3K at the end of November, then a slight recovery to $0.7K by the end of December. Downloads showed a significant drop from 591 in late September to just 44 in late November, with a spike to 1K in early December. Active users started at 2K and saw a decline to 1.3K by the end of December.
Five Nights at Freddy's AR Published by Illumix, Inc., experienced varied revenue trends, starting from nearly zero in early October and peaking at $144 in mid-December. Downloads saw an increase from 65 in late September to 130 by the end of December. Active users grew from 319 in late September to a peak of 1.1K in late October, stabilizing around 500 by the end of December.
Jurassic World Alive From Jam City, Inc., had a revenue increase from $0.5K in late September to a peak of $1.5K in mid-November, closing the quarter at around $1.2K. Downloads were relatively low, starting at 54 and ending at 50. Weekly active users remained steady around 900 throughout the quarter, with a slight dip to 747 in mid-December.
Tamadog - Puppy Pet Dog Games By Akita Limited Liability Company, showed consistent revenue growth from $28 in late September to $83 by the end of December. Downloads saw a notable increase from 12 to a peak of 103 in late November, ending the quarter at 44. Active users grew from 66 in late September to a peak of 113 in late November, before stabilizing at 66 by the end of December.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.